Weekly Round-Up Wednesday - 14th December 2022

Screenshot of beginning of Operation Lelantos in Bomber Crew
Time for another critical mission

The following post is part of a series of posts that are published every Wednesday to update readers on what I've been playing during the week (this also includes games on my "Pile of Shame"). The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.


Battlefield 2042

  • Picked by Me
  • Percentage Complete = 100%

It's so much less stressful when I don't need to boot up my game twice anymore. I've been slowly unlocking more things and finally got to try out the reworked Manifest map and I must say, it's really good, at least for infantry. It can sometimes be a bit of a maze though when you're driving a vehicle, so it'll take some getting used to in that regard.


Bomber Crew

  • Picked by Me
  • Percentage Complete = 44%

This has been a great game to play when I've had a few minutes to spare. Good for when you don't have enough time to commit to a round of Battlefield 2042 or something longer like a session of Civ VI. I think I'm starting to get the hang of it as I've even managed to get an achievement for keeping the same plane and crew intact for 7 missions (although by saying that, I've probably jinxed myself). The Navigator's custom waypoint system came into its element for the last critical mission I played as I had to keep the bomber out of enemy radar range before it dropped its payload. I've also learned the shortcut keys for reloading ammo and sending crewmates to recuperate, and I'm now always keeping an eye out whenever crewmates bring things to my attention. If there was one improvement I could suggest for this game it would be how the crewmates alert you. It would be nice if you actually heard them say the warning in English instead of them speaking in their own muffled version of the language: an audio cue where the gunner actually says "I've run out of ammo" is better than trying to read speech bubbles on the side of the screen.

I still haven't managed to shoot down any aces yet. I guess that will be easier once I've unlocked the ability to call for Spitfire reinforcements!


LINK: [ The Pile of Shame ]

Comments

  1. It looks like an interesting game, which could even be enjoyable to play with friends because of the aesthetics. Does it have an online or cooperative mode?

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    1. Funny you should mention that since a friend of mine also asked the same question. Unfortunately it does not but I would love for a co-operative experience where you get to play the different roles in a WWII bomber (or indeed Star Trek style. I played a game called Star Trek: Bridge Crew once and while it was pretty good, the challenge is finding people to play it).

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