Weekly Round-Up Wednesday - 28th September 2022

Screenshot of Otis and Melee Island Jail in Return to Monkey Island
Ah, self-referential humour at its finest

The following post is part of a series of posts that are published every Wednesday to update readers on what I've been playing during the week (this also includes games on my "Pile of Shame"). The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.

Escape from Monkey Island

  • Picked by Me
  • Percentage Complete = 50%

My daughter has actually been playing this a bit and proud to see that she has made her way back to Melee Island. I might make a point 'n' click adventure gamer out of her yet!

Battlefield 2042

  • Picked by Me
  • Percentage Complete = 100%

There have been more updates made to Battlefield 2042. The map Renewal now has more cover to hide behind and a few more Vault weapons are available to unlock including the M1911 and P90: two weapons I intend to get.

I still suffer from the same issue as before where I have to open the game twice in order to play. One day, I'll be able to play BF2042 without doing so, one day…

Return to Monkey Island

  • Picked by Me
  • Percentage Complete = 100%

So, I finished Return to Monkey Island, which means at the very least, this game is addictive for those oldschool point 'n' click adventure fans. I played on the hardest difficulty and while I was stuck momentarily on a couple of puzzles, I figured them out in the end. The hardest puzzle in the game was the final one, but only if you don't read up on a few clues beforehand since you can't reset the puzzle to its original state (or at least I found no way of doing so). I ultimately had to use some "brute force" to figure out the solution.

The game is full of throwbacks to the previous Monkey Island games, even going so far as to incorporate them into some of the puzzles. Yet, the game also plays with those with knowledge of the previous games by inserting a few twists here and there.

Towards the middle of the game there is a lot of traversing back and forth across the Caribbean as it becomes essentially one large room of rooms within rooms which can make things a bit trickier, especially when some of the rooms don't have anything that can advance the plot, but veterans shouldn't be too put out by it and the game does have an in-game hint system anyway in case you ever get stuck.

I did have mixed feelings when it came to the game's ending. If you've played Thimbleweed Park or indeed Secret of Monkey Island II, you might not at all be surprised with what is in store. Thankfully, depending on the choices you make towards the end of the game, you're actually shown different post-credits scenes. So, if you don't bother to watch post-credits scenes you could be misled to think all the choices you made don't matter. However, maybe they don't? It seems that the way Ron Gilbert and Dave Grossman have crafted this game is for you to find your own meaning. Is it really that important to know what the Secret of Monkey Island is? Or are there other things in life that are worth treasuring more?

LINK: [ The Pile of Shame ]