|This Ferrari Testarossa only has one wing mirror|
The following post is part of a series of posts that are published every Wednesday to update readers on what I've been playing during the week (this also includes games on my "Pile of Shame"). The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
Escape from Monkey Island
- Picked by Me
- Percentage Complete = 25%
I've changed the Percentage Complete figure to be based off progress in terms of the acts in the game considering I've already wasted a lot of time stumbling my way on Lucre Island. I've finally resorted to using the Universal Hint System (UHS) to give me a nudge in the right direction. I've been randomly placing materials into a perfume bottle not really knowing why but I apparently have to compare this scent to the scent of the actual criminal, Pegnose Pete. There's already been several instances of "moon logic" in this game and I'm actually finding it trickier than previous entries in the Monkey Island series.
- Picked by Me
- Percentage Complete = 100%
Enjoying the new season when I actually manage to get in the game but sadly I'm still experiencing lots of issues such as getting stuck on the loading screen or entering the game but with all settings being reset to default (and having to play the tutorial again)! Sometimes the UI disappears too. These issues aren't happening on my wife's PC mind you, but I seem to be unlucky enough to experience this all the time and it only started becoming particularly bad after I switched to my new RX 6600 video card. I wonder if there are still hidden issues with respect to running an AMD card on an Intel system? I know that there were rumours back in the day that this was ill advised but is there any truth to it?
Need for Speed Heat
- Picked by Me
- Percentage Complete = 69%
Game seems to be more stable this week which is a relief, which means I've made a lot of progress, well at least with respect to unlocking more cars.
Let's be honest: a lot of these open world racing games are grind, just like other open world games. Instead of exploring dungeons or hunting dragons though, you're instead competing in races or drifting contests to collect cash and reputation in order to upgrade your cars (similar to how you would gather loot and experience in order to better equip your characters in a traditional RPG). Despite this though, I find the grind in racing games less boring. Racing is based more on skill than it is picking the perfect combination of gear and stats which I believe is the reason I tend to tolerate the grind better. There are times where I'm asking myself, why do I do this? Why am I saving up money to buy these virtual cars? And it's usually when I start asking myself these questions that I focus back on the main storyline.
Speaking of the main storyline, I'm now at a point in the game where Ana and her brother Lucas aren't on speaking terms after she borrowed their father's car for a race. It gets smashed up pretty bad thanks to crooked cop Danny Shaw. Lucas sent me to hunt down a grille to repair the car but the only way to get one is to, yep, you've guessed it, win it in a race! But not just any race, an off-road race! I'm definitely getting Test Drive Unlimited vibes playing this game which is perhaps another reason I like it.
I've also spent the time unlocking a whole bunch of cars for sentimental value, cars that I grew up admiring such as the Ferrari Testarossa, the first generation Honda NSX and the second generation Pontiac Firebird Trans Am. I even unlocked a Buick Grand National… just for the lolz (although reading up on it on Wikipedia, it's had quite an impressive history at NASCAR).
LINK: [ The Pile of Shame ]
Post a Comment