|She's going to enter the world of Soundfall, Tron-style|
The following post is part of a series of posts that are published every Wednesday to update readers on what I've been playing during the week (this also includes games on my "Pile of Shame"). The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
Far Cry 4
- Picked by Me
- Percentage Complete = 16%
Progressing through this game using the tried and true gameplay loop of liberating more outposts and securing radio towers. It can feel a bit monotonous at times but so rewarding if you manage to secure them using stealth. Unfortunately, this didn't happen a couple of times and it was a bit of a mess. I used the Guns for Hire token a couple of times but they only send one extra Golden Path soldier at a time. Speaking of backup, after meeting a crazy American guy called Hurk, co-op missions will be unlocked and it's strongly recommended that you take on fortresses with another human player. I'm not sure if I'm going to be able to find any human players who are available to play co-op in an 8 year-old computer game so I'll probably do it with AI help, but I'm hoping it's not so difficult that it's night on impossible to do (a bit like how some games, like Guild Wars 2 for example, requires human players in order to defeat dungeons).
I also encountered my first challenging campaign mission for Longinus. I had to actually go into the Himalayas to retrieve a few things. The stealthy route was hard to accomplish so the game auto-restored a couple of times. I still don't know how you're supposed to take on bears, maybe you're not?
The Oil Blue
- Picked by Me
- Percentage Complete = 81%
Still slowly making progress. I think I'm almost at Level 4. As mentioned last time, I'm definitely getting used to these minigames and I think being at a higher level unlocks certain things that will make your life easier. The current island I'm on I'm more than halfway to the objective and I haven't even reached the halfway mark in terms of days, so that's something.
- Picked by Me
- Percentage Complete = 20%
I'm changing the Percentage Complete figure for this game based on the fact I believe there are five chapters in this game (I could be wrong, so it's only a ballpark figure). Considering it looks like I've almost finished the first chapter, this would indicate I'm very close to reaching 20%.
This happens to be a game I backed in December 2018. After over 3 years in development, it's finally released on Steam and it's actually quite fun. The game seems to be a mix of rhythm game and RPG, a bit like Crypt of the Necrodancer. It also feels a bit like Diablo except less darker and more like a rhythm game. There's plenty of loot to collect and use to upgrade your character and you'll be shooting and hacking and slashing your way through the levels, but to the beat of the music of course.
I'm digging the soundtrack, the official one and the licensed music the game uses for its levels. I was especially surprised yet delighted to learn that some of Frank Klepacki's music features in this game (although I'm yet to play the corresponding levels). I look forward to trying them out though! Another neat thing I learned is that depending on the genre of music that plays, different types of loot will drop.
Also, like Audiosurf, you can import your own songs into the game and they'll convert the music into a level you can play on. I tried it for myself with Level 42's All Over You and the process was quite seamless. The only downside I see with this procedural generation is the same for any game that uses it and it's that there isn't much variety between levels as it spawns the same enemies and the same scenery.
The game also supports up to four players local co-op, so I'll be wanting to give that a shot at some point too. Maybe I can play it sometime on the Steam Link?LINK: [ The Pile of Shame ]