Weekly Round-Up - 21st April 2022

Screenshot from a cutscene in Far Cry 4
Amita thinks your parents had a plan for you to take over where they left off

The following post is part of a series of posts that are published every Wednesday to update readers on what I've been playing during the week (this also includes games on my "Pile of Shame"). The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.

Battlefield 2042

  • Picked by Me
  • Percentage Complete = 62%

I'm only a couple of levels from unlocking the final weapon in the game: the NTW-50 anti-materiel rifle. There hasn't been much in the way of new content or anything terribly interesting in the game which has probably contributed to the lack of interest from the fanbase in general, if you use Steam player numbers as an indicator (it's dropped below 1,000 a day in recent times). Again, it's frustrating because it's hard to find a game to play for those that actually want to keep giving this game a go.

I've unlocked the SOFLAM and unlike SOFLAMs from previous Battlefield games you have to actively use this one like a pair of binoculars in order to paint targets. That means you can't just leave it lying around to automatically acquire targets. I suppose it's a good thing, since it means the player can't have their cake and eat it too but I can still see it being very useful in a team that coordinates its M5 Carl Gustaf attacks on tanks and choppers.

A new patch has been released recently that introduces over 400 bug fixes and improvements. I haven't really given it a go yet but a recent JackFrags video suggests things are pretty smooth so far.

Among Us

  • Picked by Me
  • Percentage Complete = 25%

So far, I'm finding Town of Salem to be a better game than this one: there are more roles, more factions to contend with and there is a bit more strategy involved. In Among Us, it seems to be just a matter of observing others without getting yourself killed. I don't think even dying before you finish your tasks is even a big deal since as a ghost, you can still complete your tasks anyway (and even better, you can pass through walls and not worry about being interrupted by the Impostor since you're already dead)!

Far Cry 4

  • Picked by Me
  • Percentage Complete = 10%

I'm now at the point of the game where you have to choose to support one of the two leaders of the Golden Path. I decided to help defend a village from these enemies called Hunters and they're really annoying, but I finally made it through. Oh, I also managed to find some mountain goats to hunt and skin so I've got a bigger wallet now (yay). This was after I secured two new outposts and another radio tower. Definitely getting Far Cry 3 but in Nepal vibes from playing this game.

The Oil Blue

  • Picked by Me
  • Percentage Complete = 62%

I actually had success for once in securing an island (this means I met the quota they requested in terms of the barrels). It seems the higher level you get, the easier it becomes to extract oil: this is because at higher levels you can spend money to upgrade some of your machines, whether that be additional batteries, better visibility of oil deposits, more reliable machines, etc. Although I suppose the islands themselves eventually set more difficult objectives so despite some of the tasks being easier or more efficient than the machines you used at the beginning of the game, the game will also expect you to achieve more too.

My current island requires me to earn a certain amount of money instead of produce a certain number of barrels. This means things are slightly trickier because you have to be wary of when to sell the oil as sometimes oil is undervalued and other times it is overpriced (this is when you want to sell the oil to maximise profits).

Chinatown Detective Agency

  • Picked by Me
  • Percentage Complete = 100%

Although I've finished the game, I'm trying the game again with a different client.

While major puzzle bugs seem to have been fixed there are still other bugs like the wrong audio clips playing, or the character sprites walking in the wrong direction, or the mission text being wrong. It seems the game could have benefited from better quality assurance. I now have a Russian hacker called Sergey as an employee and the game plays rather similarly to before. One difference is you meet him in a food court and you can choose to purchase Hainanese Chicken Rice, Laksa or Fishball noodles - all tempting options and making me feel pretty hungry as I write this post.

I've confirmed with the devs that Perth was actually excluded as a city to visit despite it being promised in the original Kickstarter pitch, which is a shame. I think after this playthrough I'll be done with the game and can finally add it to my review list!

LINK: [ The Pile of Shame ]