Weekly Round-Up Wednesday - 27th April 2022

Screenshot of VA-11 Hall-A
Seriously, all that people ever comment about are her boobs

The following post is part of a series of posts that are published every Wednesday to update readers on what I've been playing during the week (this also includes games on my "Pile of Shame"). The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.


Among Us

  • Picked by Me
  • Percentage Complete = 27%

I played a game where people just accused each other of being "sus" a lot and surprisingly, everyone complied in voting not one but five innocent crewmates out the airlock. The Impostor almost won as it was down to the last three crewmates but somehow they finally figured out who it was and the crewmate team won. I still don't know how to play this game strategically. The only thing that it has going for it to some degree is that it's less taxing on the mind than Town of Salem, so it could be a good multiplayer game when you don't really want to think.


VA-11 Hall-A: Cyberpunk Bartender Action

  • Picked by Me
  • Percentage Complete = 100%

People seem to be quite open when talking about their sex lives. I guess women do this often if this game is to be believed. Anyway, I finally discovered what happens when you can't pay rent, you become "distracted" and the way this affects gameplay is that you no longer get a reminder or hint on what drinks you're meant to serve your customers. This means you really have to concentrate on what they're saying and remember what they want when it comes time to prepare the drinks. It seems fair enough, and it's not too onerous (I mean, if this were real life, you should be concentrating on what your patrons are saying) so it's not a bad mechanic. Besides, there are more challenging things to remember such as when patrons ask for their "usuals". That's actually much easier to stuff up.

Anyway, I finished the game but it seems that replays are encourages as there are six different endings to unlock in total. When you play again though you're at a slight advantage since you retain all the upgrades to your apartment from the first game and some cash too. I apparently unlocked the "bad ending" and I suppose it's related to the fact I was unable to pay rent at one stage.

I can't really see what the fuss is with respect to this game's "Overwhelmingly Positive" rating on Steam. I'm not even that tempted to replay the game to unlock the other endings but for the completionists out there, there happens to be a lot of achievements you can unlock. Despite finishing the game, I only managed to unlock 11 out of 34.

Also, I didn't realise this was a GameMaker game! Although the original prototype was developed in Ren'Py


LINK: [ The Pile of Shame ]

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