|Jumping puzzles. Yaaaaaay..|
The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
- Picked by Me
- Percentage Complete = 44%
Surprisingly, in terms of hours spent, I'm almost half-way through Disco Elysium, at least according to HowLongToBeat.com, but I still feel no closer to solving this murder mystery.
Anyway, what's more important is that I finally got to play some more of Disco Elysium! I came across a weird church and learned more about the dominant religion and its equivalent of Jesus Christ, a woman called Dolores Dei. She apparently had glowing lungs which seems rather odd. I also stumbled across a radiocomputer and read the personal logs, but haven't really made much progress yet on the actual murder case. My character did level up though and I've made some space so I can research a new thought.
Pillars of Eternity
- Picked by Luke
- Percentage Complete = 10%
I made my way through Raedric's Hold but now I'm stuck. It seems that everything I need to get to are behind locked doors and I don't have enough lockpicking skill to get through any of them. So I unfortunately have had to backtrack and instead look at completing other quests in the meantime. I've now made my way to what will most likely be my own personal stronghold in the future at a place called Caed Nua. I met a dude that uses an arquebus as his weapon (awesome!) and we're currently looking for a chap named Maeldun.
- Picked by Me
- Percentage Complete = 6%
I'm taking a break from old Sierra and Dynamix adventures (as Choona has recommended) and in order to prepare myself for the newly released Psychonauts 2, I thought it was about time I finished the original which is what I'm playing now.
I like the fact the game seems to have been receiving some Quality of Life (QoL) improvements since I can actually run the game at a 1920x1080 resolution (this game came out in 2005 after all) and I love Tim Schafer's knack for weird, wacky but ultimately unique worlds to explore: I love the idea that levels in this game revolve around exploring peoples' minds and uncovering their deepest, darkest secrets.
However, I've never been good at action/platformer games so there are some moments where there are frustrating jumping puzzles and the like. In fact, when the game originally came out I was actually mourning the death of the traditional point 'n' click adventure since I believe Tim Schafer was of the mind they were done for, hence Psychonauts. Also, I'm not really liking the cutscenes: they look terrible compared to the resolution you can run the game in nowadays.
Anyway, finished Basic Braining and it's now time to explore the camp!
LINK: [ The Pile of Shame ]