|The hand-painted style artwork in King's Quest V was definitely one of its strengths|
The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
- Picked by Me
- Percentage Complete = 12%
I think I'm running out of people to interrogate in Disco Elysium. I met someone who might be able to help provide more information about the murder but she seems to be a master negotiator at a megacorp and now she wants me to do her a favour before she does us one. Lieutenant Kitsuragi isn't too impressed but I'm not quite sure what else we can do. I also managed to convince a book store owner to go easy on her daughter (who she forced to skip school in order to help her shop by standing out in the snow and directing customers in). I'm also now walking around with a plastic bag picking up litter. Apparently I can get some money for this and considering I'm flat broke, every little bit helps but man, when was the last time you saw a cop doing so while investigating a murder?
XCOM: Chimera Squad
- Picked by Luke
- Percentage Complete = 79%
I tried the final mission again two more times and both times I lost one of my agents at the beginning, regardless of whether I was gung-ho about shutting down the devices creating reinforcements or whether I was cautious about it: there are just too many enemies that can take so much damage and it's not enough for Terminal to keep up with. I may end up trying to level my agents up more prior to the mission but I'm pretty sure I have maximum upgrades.
And if you think I'm the only one experiencing the difficulty spike, check out this thread on the Steam forums.
King's Quest V
- Picked by Choona
- Percentage Complete = 28%
Ah, the desert puzzle, one of the most frustrating aspects of King's Quest V (but mazes are generally reviled by adventure game fans). It basically relies on save scumming in order to map it. Oh, and how do you map it? With good ol' pen and paper. The good ol' days folks, when you had to save scum in order to solve puzzles! Navigating the desert probably adds an extra one hour to the gameplay although it's debatable whether it's any fun.
After getting what I needed from the desert, I visited the fortune teller and received a magic amulet; this was useful when I visited a witch in the forest as it protected me from her magic. I offered her the genie in order to trap her inside the lamp and then proceeded to ransack her house (King Graham seems to not be averse to stealing possessions). I left the forest with a spinning wheel, some brand new shoes and a key.
LINK: [ The Pile of Shame ]
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