Finally defeating the 3 enemy AI following a nuclear strike |
The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
8-Bit Armies
- Picked by Me
- Percentage Complete = 28%
It took considerably more time to do the last mission because each enemy HQ was heavily defended by turrets meaning you had to find ways to disable the power before even giving yourself a chance i.e. the usual amass lotsa units simply doesn't work - which is probably a good thing since finally the campaign relies on some strategy! I even built a nuclear silo so I could use nukes to soften up areas with power plants prior to rushing in with some units. Got there in the end but the map was almost out of resources - that's how long it took.
XCOM: Chimera Squad
- Picked by Luke
- Percentage Complete = 25%
I finished a couple of more Progeny missions. They're not too difficult to take on but there's quite a few of them. I've also managed to unlock an entirely new squad member and I now have a full complement. I decided to pick Zephyr just coz she's apparently an Aussie who used to be an ADVENT soldier but was mentally liberated by a rebel human faction called the Skirmishers. She eventually helped XCOM for the remainder of the war. She relies on melee attacks only so it'll be interesting to see how she plays. In other news, I have to deal with an Outbreak next since one district in the city is now rioting! Ohnoes!
Quest for Glory II
- Picked by Choona
- Percentage Complete = 56%
I've defeated the remaining elementals and have also used the dispel potion on Al Scurva, Ad Avis's former apprentice. I was able to use flame darts against the earth elemental instead of the flaming sword like I did with the warrior so this demonstrates how you can resolve conflicts in the game differently with different classes.
LINK: [ The Pile of Shame ]
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