What I've Been Playing This Week (aka Pile of Shame Sunday)

Screenshot from Middle-earth: Shadow of Mordor
Helping couples reunite is what you do best... as well as killing Orcs

The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.

Middle-earth: Shadow of Mordor

  • Picked by Me
  • Percentage Complete = 35%
I completed a couple more of the main missions which included helping one of the Outcast Rangers reunite with his imprisoned wife (after learning a new ability where I'm able to poison Orc grog supplies) and learning more about the mysterious Elven wraith who turns out to be Kind of a Big Deal (he was the one responsible for forging the Rings of Power! DUN DUN DUNNNNN!). On the last mission I unlocked another new ability called Shadow Strike which is actually quite useful since it allows you to teleport out of harm's way! Pretty handy.

Fallout 4

  • Picked by Luke
  • Percentage Complete = 33%
I cleared another settlement for Preston Garvey, only for him to offer me another settlement to clear… gotta love these so-called "Radiant Quests" hey? I also cleared some creepy, sadistic facility run by Raiders inhabiting the East Boston Preparatory School; there they apparently tortured captives until they pledged loyalty to their cause.

Quest for Glory I (EGA)

  • Picked by Choona
  • Percentage Complete = 100%
Playing as a thief is pretty awesome: you can totally avoid conflict with the kobold magic user by simply sneaking up to him and stealing the key around his neck! I guess that means he still remains a menace to the Spielburg Valley afterwards though. Anyway, I've freed the baronet and now all that remains is for me to claim my reward.

I've also been using a very cheesy way of resolving conflicts with the Thief. As I'm carrying 10 daggers, what I normally do is throw daggers at enemies from afar until they initiate close quarters combat. When that happens, I escape and then throw daggers at them until they close the gap again. I repeat this process until I'm on my last dagger and by then, they're either almost dead or at least severely wounded. It works pretty well but it is time-consuming.

LINK:
[ The Pile of Shame ]

Comments