What I've Been Playing This Week (aka Pile of Shame Sunday)

Screenshot from Wasteland 2

The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.

Wasteland 2: Director's Cut

  • Picked by Me
  • Percentage Complete = 67%
I've finally made my way through some of Ranger Citadel. One feature I particularly liked was the fact that people you aided earlier on in the game actually repay the favour and help you out in the final battle (which means you have more guns to help you clear out any enemies).

Fallout 4

  • Picked by Luke
  • Percentage Complete = 22%
I completed a couple of side quests which involved acquiring green paint for the Diamond City maintenance man and also helping Travis rescue Vadim from some thugs. I levelled up as a result and then invested more points into the Local Leader perk which means I can finally build stores in settlements that sell ammo (hooray)!

What I hate about this myriad of quests though is that some are repeatable and some are not. I have no idea how hard the opposition is going to be either so I end up dying and reloading games quite often: it's a process of trial and error when determining whether you're ready for a challenge or not which breaks the immersion somewhat.

Space Quest III

  • Picked by Choona
  • Percentage Complete = 44%
So, I made my way to Pestulon where Scumsoft are situated only to realise I have no way of sneaking in. That's when I remembered that the Terminator cyborg had a cloaking belt and I forgot to retrieve the thing when I had defeated him (D'oh!). Anyway, this meant I had to reload from an earlier save game and retrace my steps. I'm finally back at the same point now so I should be ready to infiltrate the place next time I play.

Lucky I seem to remember all this stuff with respect to Space Quest, it's definitely made my life easier in Space Quest II and it might be the same again with Space Quest III. I'm still loving the soundtrack to this game too: Bob Siebenberg was an inspired choice when Sierra decided to add him to the team. Space Quest III definitely feels more cinematic and higher budget than the Sierra adventures prior to its release.

[ The Pile of Shame ]