|Maybe the Goliath needs "L" plates|
The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
Wasteland 2: Director's Cut
- Picked by Me
- Percentage Complete = 37%
The first was a guy I was escorting called Red. Since the followers are quite suicidal and tend to LEEEERRROOOOY JEEEENNNKINS into the enemy mob, they tend to get the brunt of the attacks from the enemy, and in one particular battle, Red took on more than he could chew. Consequently, I don't know what this means for a certain quest he gave us to retrieve treasure from the aircraft boneyard, but it's somehow still in the quest log and marked as being active, despite him being dead…
I also came across a hostage situation when I finally discovered the source of all the robots in Damonta: some advanced synthetic lifeform called Tinker. Binh, a Vietnamese girl who was the daughter to local restaurant owners, had an artificial heart implanted into her by Tinker which Tinker threatened to detonate if I attempted to kill the robot leader. Unfortunately, I couldn't find anyway to release Binh or save her so I decided to kill all the robots which led to Tinker going ahead with her threat and detonating the artificial heart remotely, ending Binh's life (it's only later I discovered that you can actually save Binh's life, but the process is quite convoluted).
Anyway, I ended up releasing one of Tinker's test subjects called Lexicanum. He apparently has a robot arm which he can use to attack his enemies and he's offered to join my squad. Ever since Angie left, I've had a free spot so I accepted his offer to aid us… even if he does seem a bit unhinged…
Homefront: The Revolution
- Picked by Luke
- Percentage Complete = 55%
Man, getting spotted by one of those airships remains a chilling experience, even after having played the game for several hours. It reminds me of a quote from "Jeff Wayne's War of the Worlds" when the Journalist refers to the Martians:
I felt I was being toyed with, that when I was on the very verge of safety, this mysterious death would leap after me and strike me down.
Gold Rush! Classic
- Picked by Choona
- Percentage Complete = 36%
[ The Pile of Shame ]