|The city of Brooklyn in Gold Rush! Classic
The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
Wasteland 2: Director's Cut
- Picked by Me
- Percentage Complete = 34%
Unfortunately, my bomb defusal expert isn't actually that good with bombs and only had a 16% chance of defusing it. Funnily enough, the first time I tried defusing the nuke it ended up in a critical failure which meant everyone got blown up and it was game over. After reloading though and trying again another five times, I managed to successfully defuse the thing although I suspect the Servants of the Mushroom Cloud aren't going to be too happy about it.
After Silo 7 I finally discovered the town of Damonta. Apparently, it's actually the remains of Davis-Monathan Air Force Base which is a real place known as an aircraft boneyard for the United States. I love it when sci-fi games refer to real places and Wasteland 2, like Fallout, seems to be one of those sorts of games.
Unfortunately, it seems that most of the inhabitants of Damonta are dead and the town taken over by robots. My team has bumped into the scrap merchant known as Red again and he's offered us a mission to search for buried treasure in the aircraft graveyard.
Homefront: The Revolution
- Picked by Luke
- Percentage Complete = 47%
Unfortunately, since I was trying for the stealthy approach, I had the crossbow equipped which is pretty useless at long range or against many enemies. I eventually ran out of ammo for both my SMG and the crossbow so yeah... that LMG I unlocked earlier could've been handy.
Anyway, I managed to get through in the end. The next mission is to infiltrate the Lombard Red Zone to establish a new forward operating base.
Gold Rush! Classic
- Picked by Choona
- Percentage Complete = 1%
One good thing about the game are the animations and colour palette. It's probably one of the better looking AGI engine adventures I've ever played (which makes sense considering Gold Rush! was one of the last Sierra adventures to use it).
[ The Pile of Shame ]