The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
|The evil Sludge Vohaul|
Wasteland 2: Director's Cut
- Picked by Me
- Percentage Complete = 23%
So yeah, I'm still in the Prison Valley and killing a lot more of the Red Scorpion Militia (or RSM). I found a farm where I had to free some stolen pigs. Unfortunately, the guards on the property found out so a big firefight ensued – lots of people were killed and I'm almost out of ammo again, but on the plus side, I freed some slaves.
The RSM are a bit more of a challenge since they use dynamite and heavy weapons plus there's usually quite a few of them. If I were playing on a harder difficulty level, I'd probably have to restore my games a few times in order to get past battles, but thankfully, I haven't had to yet.
Homefront: The Revolution
- Picked by Luke
- Percentage Complete = 13%
Despite playing for more than an hour, I don't feel like I've achieved too much: sure, I've secured more areas for the Resistance and I've unlocked the shotgun (since I'm attempting to complete a challenge where I have to destroy a certain number of Seeker Drones), but besides doing that challenge (as well as a couple of others where I have to take photos of enemy soldiers and bike stashes), not much else has happened. There's always this busy radio chatter in the background that helps with the immersion but most of the quests so far have seemed rather shallow. There aren't any memorable characters yet and the combat is rather meh. We shall see if things improve later on.
Space Quest II
- Picked by Choona
- Percentage Complete = 24%
Ahhh, I'm doing pretty good so far. No hiccups. Surprisingly, despite the graphics obviously being very primitive by today's standards I still enjoy them for what they are – it's amazing what you can do with a few pixels! The colour palette seems to be better than Space Quest I
too for some reason, despite it still being EGA. I love how there seems to be a different message for each type of death – you could almost imagine the late Gary Owens voicing them (in fact the About screen message even changes depending on whether you've died or not 😊).
[ The Pile of Shame ]
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