This is the only description you get for the closet. It actually has an important key on top. |
The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
For Honor
- Picked by Me
- Percentage Complete = 10%
Stardew Valley
- Picked by Me
- Percentage Complete = 20%
Battlefield V
- Picked by Me
- Percentage Complete = 100%
Urban Empire
- Picked by Me
- Percentage Complete = 75%
Assassin's Creed IV: Black Flag
- Picked by Luke
- Percentage Complete = 54%
King's Quest III
- Picked by Choona
- Percentage Complete = 16%
[A few minutes later]
Okay, after using the good ol' Universal Hints System (UHS) I discovered that if you make a beeline to your quarters, you can stash ingredients under the bed without Manannan noticing. Eventually, after collecting a few ingredients, he'll announce to you that he's going on a trip which means you then get a bit more breathing space when it comes to exploring the house. However, I eventually needed to get access to a magic wand and I had a good feeling it was locked up in the cabinet in the wizard's study but where was the key? Well, apparently the key is hidden on top of a cabinet in the wizard's bedroom. Now, what's so infuriating about this is that there's no way to tell the key is on the cabinet just looking at the screen; the game's resolution is too low for that and there's nothing that sparkles on the screen either, which means you have to view objects using the good ol' "look" command. However, if you use the "look" command on the cabinet, it doesn't give you any indication that there is a key anywhere. The only way of finding the key is to type "look on top of cabinet" and then the problem is solved.
How on Earth are you supposed to know it was on top of the cabinet? Are you meant to go around the entire game looking on top of things just in case something is stashed up there? Or maybe you're meant to look under every item too? Or maybe to the left and to the right? It's hard enough to know what actual items you see on the screen thanks to the primitive graphics (e.g. is there a giant bell or sombrero hanging from the kitchen roof?). I can now almost believe the rumours that Sierra purposefully made the puzzles almost impossible to solve in order to boost the number of calls to their (paid) hint lines.
LINK:
[ The Pile of Shame ]
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