My civilization in Godus |
The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and myself. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.
Quake II: Quad Damage
- Picked by Me
- Percentage Complete = 70%
For Honor
- Picked by Me
- Percentage Complete = 10%
Luke has mentioned he'd be keen on trying this out with me sometime which should be fun.
Stardew Valley
- Picked by Me
- Percentage Complete = 20%
Life is Strange: Before the Storm
- Picked by Me
- Percentage Complete = 15%
Otherwise, the game seems very similar to Life is Strange and despite not having played the original in a while, I recognised several familiar characters. Also, where Max was all about taking photographs, Chloe is all about spreading her graffiti wherever she can get away with it.
Oh, the game also gives you the opportunity to play a session of "Dungeons & Dragons" which I thought was pretty awesome. Another thing that is awesome is the soundtrack and that menu music by a band called Daughter.
Assassin's Creed IV: Black Flag
- Picked by Luke
- Percentage Complete = 65%
Godus
- Picked by Choona
- Percentage Complete = 33%
So far, Godus seems quite similar to when I last played the game. It's obvious that they were targeting for the mobile platform with this game thanks to the introduction of the Gems in-game currency and the fact you have to collect resources or leash followers by dragging and releasing – it's not your typical way of selecting or collecting things in PC games.
Apparently, from what I've read about the game hasn't been updated in a while and despite this fact, the game is still in Early Access!
I've been playing the game with the Developer Commentary on, which is useful, and the game isn't actually that bad, for a mobile game. The game definitely feels like a bit of a grind later on which I'm not a fan of, and it probably doesn't help that I've finished all the "Voyages" for now (it's basically a mini-game similar to Lemmings or From Dust).
The game does have some promising features and cool abilities but a there are some things that aren't explained very well, like why I can't build settlements on top of mountains? For example, there's one mountain that has a whole bunch of fields waiting to be used on a farming settlement, but the game doesn't allow me to build any abodes there; is this because you can't build abodes at certain altitudes or is the area temporarily locked while the game is in beta?
I like the fact there's another tribe that you compete with called the Astari. They'll occasionally try to raid your settlements and generally be a nuisance to your civilization. Along with the conventional means of fighting with them (either through hurling meteors or sending archers) you can also wage a cultural war with them where you can lure Astari immigrants to your civilization if your happiness level is greater than theirs. Unfortunately, any Astari that immigrate to your civilization are apparently lazy and don't want to contribute…. Hey, I'm not making this up, this is what's mentioned in the developer commentary but it does sound like a lot of prejudice towards immigrants, eh?
LINK:
[ The Pile of Shame ]
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