What I've Been Playing This Week (aka Pile of Shame Sunday)

Screenshot from XCOM 2
It's not the 1999 autocannon but it'll do.

The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by me, as well as Choicest Games contributors, Choona and Luke. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.

Thaumistry: In Charm's Way

  • Picked by Me
  • Percentage Complete = 62%
Thank God for the "recap" command; it gives you hints in a way as it shows what your current objectives are – otherwise I'd be completely lost. I really like how Bob has added all of these neat little features to make the game more accessible to those that aren't IF veterans because despite dabbling a little bit with them back in my youth, I'm by no means an expert. I'm currently trying to figure out how to get an aquamotor running… and HEAD OUT ON THE HIGHWAY! Not a Steppenwolf fan?

*tumbleweed floats by*

The Testament of Sherlock Holmes

  • Picked by Me
  • Percentage Complete = 25%
I haven't made any further progress on this – it's now on hold while I am distracted by Telltale adventures 😊.

Battlefield 1

  • Picked by Me
  • Percentage Complete = 10%
I haven't made any further progress on this – it's now on hold while I am distracted by Telltale adventures 😊.

Indiana Jones and the Fate of Atlantis

  • Picked by Luke
  • Percentage Complete = 100%
Yay finished it! And I didn't need to search for a hint at the end after all - the answer was literally staring at me in the face (in terms of figuring out the final sequence using the Worldstone, Moonstone and Sunstone combined). The very end of the game has you navigating a conversation tree but almost all options (except one) will result in the game ending prematurely – so it took me several tries before finally figuring out the correct way to steer the conversation. Overall, I enjoyed the experience besides the couple of times I had to use hints. They don't make adventure games like they used to (and that's a good and bad thing).

XCOM 2

  • Picked by Luke
  • Percentage Complete = 14%
Since I finished Indiana Jones and the Fate of Atlantis I've now moved on to Luke's next pick on my Pile of Shame: XCOM 2. I'm finding the game to be more difficult than the original XCOM: Enemy Unknown although maybe it's because I'm just not used to using the Concealment mechanic to its full potential. Also, you always seem to be outnumbered at least 2 to 1 not to mention the enemies get some pretty nifty abilities right off the bat (e.g. Sectoids are encountered at the beginning of the game already with psionic powers and the ability to mind control your troops). The game also has a lot of warning messages on the Geosphere about your impending doom, not to mention the world is actually under control by the aliens from the start. I think it's a combination of all of the above factors that make the game seem more difficult at least when compared to its predecessor.

But despite all that, I'm still loving the game. I find XCOM games so addictive 😊.

(Oh, I also created a custom character based on me and he died on the very first mission. LOL)

War Thunder

  • Picked by Choona
  • Percentage Complete = 60%
I swear, I spend 25% of my time in War Thunder actually updating the friggin' game. Every week I need to download a new update (it probably doesn't help I don't play the game every single day, but still). This week I had to wait for 15 minutes for the game to update and install. When I got in though I managed to do pretty well in Arcade Air Battles: I actually managed to get 1st on the team with 11 kills! That was thanks to unlocking a new fighter too called the Gladiator Mk II. I didn't do as well with Realistic Air Battles or Arcade Tank Battles this week though.

LINK:

[ The Pile of Shame ]

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