What I've Been Playing This Week (aka Pile of Shame Sunday)

Screenshot of Doctor Kvorak's Obliteration Game
The god said it himself; I'm nearing the end of the game!

The following post is part of a series of posts that are published every Sunday to update readers on what Mark G has been up to with respect to finishing off games on his "Pile of Shame". The games to target are picked by Choicest Games contributors Choona, Luke and Lanna. As I'll be talking about my progress through these games, there may be spoilers ahead, especially for games containing a narrative. Consider yourself warned.

Battlefield 1

  • Picked by Lanna
  • Percentage Complete = 10%
One of the reasons for getting my new rig is Battlefield 1 and since I haven't really put it through its paces since getting my new computer, it was about time I did. So I fired up the single player campaign and this week I made it about half-way through the first mission. The good news is the game runs quite smoothly for the combat parts. The bad news is, the cutscenes seem to be worse on this PC (or at least, worse now); the framerate seems to be around 20 FPS during the cut-scenes so it's noticeably slow. Also, if you want to see an example of uninspiring level design, make sure to play the second half of this tank mission in Battlefield 1 - it just involves taking down anti-tank gun emplacements four times, so I was a bit over it by the end of the stage.

Doctor Kvorak's Obliteration Game

  • Picked by Lanna
  • Percentage Complete = 93%
I am very close to finishing this game I believe as I've finished the penultimate zone (unless there's a twist at the end that has you re-playing every single level again - boy I hope Freekstorm doesn't trolololol me like that ;)). I notice that humans are referred to as "pink squishy things" when it came to Terra but surely we're not all pink? ;) (unless "Terra" is not actually Earth - it sure looks like it though! Or maybe it's referring to the fact we're pink inside?). Anyway, the latter levels have you playing with additional team members which means the game now feels a lot like The Cave or Maniac Mansion in which you have to rely on the talents of others in order to get past certain levels - neat.

However, I am concerned that getting stuck in the game sometimes requires you to intentionally kill off teammates in order to have them spawn at the next checkpoint. Maybe it's intentional but then again, maybe not. There was also a time in Zone 8 where the door behind me locked so once you triggered a bridge in the room behind you, you couldn't return to use it. I kind of cheated in this zone by placing a block in a strategic location so that one of my alien contestants could jump across the abyss to the target platform but I don't think this is how you're meant to solve the puzzle.

Anyway, besides a couple of hiccups, I'm enjoying the game but man Kvorak is annoying. I know, I know, he's a TV game show host so he's meant to be annoying - well he certainly does a stellar job of it.

Company of Heroes 2

  • Picked by Luke
  • Percentage Complete = 66%
I finished mission 9 tonight and didn't really encounter too many issues even despite being informed by Soviet Command to make haste (I'm typically quite a cautious RTS player - at least nowadays). This mission was the closest to a normal CoH2 multiplayer map in that there was a large map with a few sectors to capture, and you had many of the base facilities and units at your disposal. I did lose the eastern flank at one stage but managed to recapture it shortly afterwards (the flamethrower half-track was a pain in the arse though). The end of the mission has a big surprise in the form of an Elefant Tank Destroyer but fortunately a combination of a field gun, SU-85 tank destroyer, Katyusha rockets and an FAB-50 bomb from an IL-2 helped seal its fate (okay, it was mainly the FAB-50 bomb that sealed its fate 😊).

World of Goo

  • Picked by Choona
  • Percentage Complete = 45%
I've made good progress in Chapter 3 but again managed to get stuck for way too long on a particular level with flammable goo balls. It seems to be a commonly recurring theme with me and this game - always getting stuck on a level, almost giving up but then finally persevering at the last minute. I should be close to finishing Chapter 3 now.

[ The Pile of Shame ]