Stealth Bastard Deluxe Review

Not-so-stealthy bastard if I'm "FULLY VISIBLE"

  • Developer: Curve Studios
  • Publisher: Curve Digital
  • Release Date: 28 November 2012
  • Time played: 2 hours (INCOMPLETE)

I'm starting to lose track over who has gifted me particular games and according to Steam, Stealth Bastard Deluxe is one of those games. So, sorry in advance to whoever gifted me this game since I've forgotten who you are (but wherever you are, thanks)! One interesting bit of trivia is that Stealth Bastard Deluxe is yet another game that was created using Game Maker Studio and since its a stealth platformer game, it reminds me of Gunpoint to some degree while its humourous trolling of the player reminds of GLaDOS from Portal 2. Anyway, is the game actually any fun though after the short time I've played it?

Gameplay (4/5)
You play the role of a clone at some weird research facility with way too many traps, turrets, robots and security cameras to be taken seriously - it reminds me a lot of Aperture Science in good ol' Portal actually. Anyway, you can control the character quite easily with the keyboard and your job is to get your clone from one side of the level to the exit (a bit like Lemmings). Sounds pretty simple right? Well along the way you'll have to avoid turrets and security cameras by hiding in the shadows. Thankfully, the game lets you know when you're "Not Visible", "Partially Visible" or "Fully Visible" so you don't need to only rely on visual cues to check whether a nasty turret can see you or not. There are usually a whole bunch of doors you'll need to get through too so you'll be using a combination of stealth and puzzle solving in order to complete the levels.

It took me a few times on some levels before I finally managed to get to the exit, but usually this isn't too much of a problem since the game autosaves as you make progress throughout the level and once you've figured out what you need to do, everything falls into place. In fact, thanks to leaderboards with fastest times, the game actually encourages you to replay the level to try and beat the best times.

And there's not much else to say about the game. If you like stealth platformers, then you'll like Stealth Bastard Deluxe.

Apparently there's nothing more dangerous than a robot who is a union member

Sound (5/5)
Not much in the way of sound effects (besides klaxons, gunfire, and the sound of squishing flesh and bone - which you'll probably hear quite often) but what's in the game, works.

Music (4/5)
The game has an appealing electronic soundtrack courtesy of Ricky Honmong.

Graphics (3/5)
The game has a retro graphics style also employing a CRT scan line effect to give the impression you're probably viewing the game via surveillance footage.

Replay (2/5)
Yes, I didn't finish the game but I think 2 hours was enough to experience what the game is all about. In those 2 hours I completed what seemed to be about a quarter of the game so there's probably at least 8-10 hours of gameplay overall and that's excluding any community levels. The game also has Steam Trading Cards and Steam Achievements to collect.

Polish (5/5)
No serious bugs encountered and its simple enough to pick up the game (the game's keys and your character's abilities are slowly introduced through the levels).

Score – 7/10

If you're into retro platformer games where you have to rely on stealth in order to survive, then Stealth Bastard Deluxe is definitely worth a look, especially considering it's less then two bucks at the moment thanks to Steam sales.

Stealth Bastard Deluxe is available from these retailers:
  • Steam - $1.49 USD (due to Steam Sale - normally $9.99 USD)

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[ LINK: Official Stealth Bastard website ]