|We now have access to all three faction info pages|
Petroglyph were busy at work yesterday uploading images and information on the final (and most important) faction in their upcoming RTS Grey Goo: The Goo itself.
Apparently the Goo was developed by Humanity during the 21st century to help with early space exploration. I think this a very likely scenario since sending humans to explore outer space is dangerous and costly - so sending a small number of self-replicating nano-bots that can create whatever machines are required to explore and settle the cosmos sounds logical. In the story of Grey Goo though, when Humanity had enough of exploring and colonising planets they decided to just forget about the Goo. Come on, how could you just forget about their existence? Surely someone must've been monitoring what they were up to? Well you know what they say I guess, sometimes truth is stranger than fiction - and if there's one thing you can always rely on, it's the incompetency that runs rampant in the human race!
One other thing I find weird is why bother morphing the Goo into units? Why can't they just stay as a huge pile of goo (I mean are there any tactical advantages from being anything else)? Obviously it would make for a rather boring game if you played as the Goo and couldn't build any units but just from a realism perspective, it doesn't seem to make much sense. However, it does seem that you start off as just a large blob of goo if the the Goo Proteans page is anything to go by, so you'll probably spend some of the game with large blobs of goo rolling across the map.
Anyway, I'll be curious to see how playing the Goo faction actually works from a gameplay perspective closer to release.
[ SOURCE: Grey Goo Game Info: Factions: The Goo ]
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