Gamespy has given Hinterland, the latest game from Tilted Mill, an above average score of 3.5 stars.
To summarise the review:
- Concept of merging Diablo-style RPG gameplay and city building is "brilliant".
- Having to decide on whether to risk losing important townsfolk to secure new resources is "incredibly compelling".
- Game has a lack of polish.
- Managing of a functioning city is apparently very easy.
- The RPG part of the game seems better than the city building part (which is kind of odd in my opinion, considering Titlted Mill is renown for their city-builders).
- There is a lack of feedback (i.e. information screens) on what's actually going on.
- Town also doesn't feel "alive".
- Best part of the game is the price tag.
- Average expected to last 6-8 hours.
- Quite replayable.
- Reiterates: "It's too bad that the actual execution doesn't live up to the brilliance of the concept".
To summarise the review:
- Concept of merging Diablo-style RPG gameplay and city building is "brilliant".
- Having to decide on whether to risk losing important townsfolk to secure new resources is "incredibly compelling".
- Game has a lack of polish.
- Managing of a functioning city is apparently very easy.
- The RPG part of the game seems better than the city building part (which is kind of odd in my opinion, considering Titlted Mill is renown for their city-builders).
- There is a lack of feedback (i.e. information screens) on what's actually going on.
- Town also doesn't feel "alive".
- Best part of the game is the price tag.
- Average expected to last 6-8 hours.
- Quite replayable.
- Reiterates: "It's too bad that the actual execution doesn't live up to the brilliance of the concept".
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