|Torment: Tides of Numenera takes place in the far future in a tabletop RPG setting developed by Monte Cook|
The 1999 game Planescape: Torment is often found on lists ranking the best CRPGs ever and there's a few reasons for this, including its mind-bending "Planescape" setting which connects all "Dungeons & Dragons" planes of existence by magical portals, as well as immersive dialogue and a memorable protagonist (who is incidentally an amnesiac), "The Nameless One".
Fast forward to 2013, and Brian Fargo along with his company inXile Entertainment launched a Kickstarter project to raise funds for a new game called Torment: Tides of Numenera. Fargo and his previous company called Interplay was the parent company of Black Isle Studios who were behind the development of Planescape: Torment, so he probably knew he was onto something when he advertised this latest game as a "thematic successor to Planescape: Torment" - I mean, what CRPG fan wouldn't support a game that was described like that? Well turns out that this game is obviously not set in the same D&D Planescape setting as Planescape: Torment but besides having "Torment" in the name and being developed with Brian Fargo's oversight, inXile has promised to have the game adhere to "four pillars" which will make the game similarly awesome to Planescape: Torment (which I've paraphrased below):
- The game will explore the concept of legacy; it will explore what you leave behind as a consequence of your choices
- A unique setting: I guess they've got that box ticked thanks to Monte Cook's "Numenera" RPG setting which is set on Earth a billion years in the future. Technology and magic are sometimes confused to be one in the same.
- Memorable "nontraditional" characters, including yourself and your allies.
- Choices and Consequences: Your choices really matter and there will be consequences for them.
The Kickstarter project was a huge success raising over $4 million from 74,000+ backers (including myself). So as you've probably already figured out, two of the votes for this were from me (since I've essentially pre-ordered a copy of it). Luke has also mentioned his interest in this title, probably because he's a fan of classic CRPGs from the late 1990s and this RPG intends to emulate the same style.
3 out of 8 votes
Mark and Luke
[ LINK: Torment: Tides of Numenera Official Website ]